Sunday, February 28, 2010

Review: Heavy Rain


Heavy Rain, the latest "interactive drama" from developer Quantic Dream, is a game where narrative is king.  With compelling characters, intense set pieces, and a branching storyline, Heavy Rain puts the player in a position where every action has consequences.  Building upon the ideas of Indigo Prophecy, Heavy Rain seeks to create an emotional experience that shouldn't be missed.

Wednesday, February 24, 2010

Setting the Stage

I come to my senses in a restroom, covered in blood.  I don’t know how or why, but a man is dead…and I killed him.  Hailed as an “interactive movie” by creator David Cage, Indigo Prophecy is a supernatural thriller that attempts to bring the best of cinema to video games.  While certainly cinematic in its presentation, the real strength of Indigo Prophecy is in its ability to construct a realistic world that immerses the player in the lives of the characters as a minute level.  It’s perhaps a little ironic that a game that wants to make a movie-like video game excels in what makes video games so unique: their capacity to directly involve the player in the world before them.

Sunday, February 21, 2010

Morality Effect

It’s time for the morality system to evolve or die.  In a game like Mass Effect 2 every decision is designed to give the player direct control over the outcome of the story.  Unfortunately, the choices are only illusions designed to make the player feel as though they are in control.  Let’s face it, games can’t be completely open ended, they have to follow some sort of structure in order for the player to get from point A to point B.  Whether the result is two endings or two thousand endings, games will always be limited by the number of options a developer thinks to include.

Hear Ye, Hear Ye!

This is the first blog post I've ever made and to be perfectly honest it's both a little frightening and exciting at the same time.  Whether or not anyone ever reads this blog is beside the point, this is to prove to myself that if I set my mind to something that it can take shape.  Would I like for people to see my opinions?  Would I like for them to contribute in some small way to the ever-expanding web?  Of course!  But, if this blog is destined to be nothing more than my private corner of the web, at least I can say to myself that I made the effort.

So what's this all about?  Well, primarily I hope to give voice to my opinions on video games.  I know, I know!  There are hundreds, thousands, if not millions of pages on the web dedicated to video game culture, do we really need another one?  Maybe we don't, but if this is the space I have to scream and shout, then I'm going to shout about the things that interest me!  That's only fair, right?

That's not to say that I only ever plan to discuss video games, I'm going to try and spout nonsensically about a lot of topics, and maybe from time to time I'll contribute something worthwhile to the global conversation.

Stay Tuned.